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Family Forum 254
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SOMC Family Forum 254 - Disc 1.iso
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FBPRO97
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AWARDS.INI
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INI File
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1996-11-18
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24KB
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603 lines
; AWARDS.INI
; Configuration file for the Front Page Sports: Football Pro '97
; player awards and hall of fame qualification system.
;
; Copyright 1996, Dynamix, Inc. and Synergistic, Inc.
;
; HOW TO USE THIS FILE:
;
; The entries in this file, and their associated values, are used
; for the player award system to make game, weekly, seasonal,
; pro-bowl, and hall of fame award selections. Players may be
; awarded a maximum of 32767 points for each game and for their
; entire careers.
;
; Players are awarded points for their contributions in each game, as
; specified in each section pertaining to their primary position on
; the field. Bonus points are awarded for end of the season awards.
;
; All entries MUST be integer values. STEPVALUE entries may not be 0.
;
; Explanations about the usage of each entry are displayed after
; each entry, and includes the default value.
[AwardBonuses]
PlayerOfTheGameBonus = 10
; Awarded as a bonus to each player selected as Player of the Game.
; The default value is 10.
PlayerOfTheWeekBonus = 20
; Awarded as a bonus to each player selected as Player of the Week,
; in addition to the Player of the Game bonus. The default value is 20.
ConsensusAllPro = 100
FirstTeamAllPro = 50
SecondTeamAllPro = 25
; Awarded as a bonus to each player selected for the All-Pro team.
; Consensus selections are given to the best players at each position,
; 1st team selections are given to the second best players at each
; position and 2nd team selections go to the remaining players on each
; team. The default values are 100, 50, and 25 respectively.
RookieOfYear = 250
; Awarded as a bonus to the player selected as Rookie of the Year.
; To be eligible for the award, a player must have 0 years of experience.
; The default value is 250.
MostValuablePlayer = 400
; Awarded as a bonus to the best player in the league. The default
; value is 400.
OffensivePlayerOfYear = 250
DefensivePlayerOfYear = 250
; Awarded as a bonus to the best offensive and defensive players in each
; conference. The default values are 250.
[HallOfFame]
YearsToIneligible = 20
; Players are not eligible for election to the Hall of Fame until 5 years
; after retirement, then will remain eligible until this many years after
; retirement. The default value is 20.
MaxPlayers8Team = 3
MaxPlayers10Team = 3
MaxPlayers12Team = 4
MaxPlayers18Team = 5
MaxPlayers28Team = 6
MaxPlayers30Team = 6
; The maximum number of players that will be elected to the Hall of Fame
; each year for each league size. The default values are 3, 3, 4, 4, 5, 5,
; 6, and 6.
PercentOfTopPlayerValue = 75
; The most eligible retiree will be elected each year. One or more other players
; may be elected, up to the maximum for the league size, as long as each player
; has an eligibility value at least this percentage of the most eligible players'
; value. The default value is 75.
MinPointsForEligibility = 2500
; The minimum number of eligibility points required for election to the Hall
; of Fame. The default value is 2500.
[QuarterBacks]
PlaysGame = 5
; The number of points given to a quarterback for playing in a game. The
; default value is 5.
PassingYards = 1
PassingYardsStepValue = 10
PassingYardsThreshhold = 150
; Each quarterback is awarded a number of points for each increment of passing
; yards thrown in excess of the threshold value. The default values are 1,
; 10, and 150, meaning that the QB is award 1 point for each 10 yards thrown
; in excess of 150 yards.
PassingTouchdown = 12
; The number of points awarded to a QB for each touchdown pass thrown. The
; default value is 12.
CompletionPercentage = 1
CompletionPercentageStepValue = 5
CompletionPercentageThreshhold = 50
; Each QB is awarded a number of points for each increment of completion
; percentage in excess of the threshold value. The default values are 1,
; 5, and 50, meaning that each QB is awarded 1 point for each 5 points of
; completion percentage in excess of 50.
RushingTouchdown = 10
; The number of points awarded to a QB for each rushing touchdown he makes.
; The default value is 10.
TwoPointConversion = 3
; The number of points awarded to a QB for each successful 2-point conversion
; made. The default value is 3.
Fumble = -8
; The number of points "awarded" to a QB for each fumble he causes, whether
; recovered or not. A negative value here indicates a penalty to the points
; awarded. The default value is -8.
Interception = -15
; The number of points "awarded" to a QB for throwing an interception. A
; negative value here indicates a penalty to the points awarded. The default
; value is -15.
[RunningBacks]
PlaysGame = 5
; The number of points given to a running back for playing in a game. The
; default value is 5.
RushingYards = 1
RushingYardsStepValue = 10
RushingYardsThreshhold = 0
; Each running back is awarded a number of points for each increment of
; rushing yards made in excess of the threshold value. The default values
; are 1, 10, and 0, meaning that the RB is award 1 point for each 10 yards
; rushed in excess of 0 yards.
RushingTouchdown = 10 ; 10
; The number of points awarded to a RB for each rushing touchdown he makes.
; The default value is 10.
YardsPerCarry = 1
YardsPerCarryStepValue = 2
YardsPerCarryThreshhold = 0
; Each running back is awarded a number of points for each increment of
; yards per carry in excess of the threshold value. The default values are
; 1, 2, and 0, meaning that the RB is awarded 1 point for every 2 rushing
; yards he averages in excess of 0 yards per carry.
ReceivingYards = 1
ReceivingYardsStepValue = 10
ReceivingYardsThreshhold = 0
; Each running back is awarded a number of points for each increment of
; receiving yards made in excess of the threshold value. The default
; values are 1, 10, and 0, meaning that the RB is award 1 point for each 10
; receiving yard he makes in excess of 0 yards.
ReceivingTouchdown = 10
; The number of points awarded to a RB for each receiving touchdown he
; makes. The default value is 10.
YardsPerReception = 0
YardsPerRecptionStepValue = 1
YardsPerReceptionThreshhold = 0
; Each running back is awarded a number of points for each increment of
; yards per reception in excess of the threshold value. The default values
; are 0, 1, and 0, meaning that the RB is awarded 0 points for every
; receiving yards he averages in excess of 0 yards per reception.
KickReturnYards = 1
KickReturnYardsStepValue = 20
KickReturnYardsThreshhold = 0
; Each running back is awarded a number of points for each increment of
; return yards made in excess of the threshold value. The default values
; are 1, 20, and 0, meaning that the RB is award 1 point for each 20 kick
; return yards he makes in excess of 0 yards.
KickReturnTouchdown = 15
; The number of points awarded to a RB for each kick return touchdown he
; makes. The default value is 15.
PointsScored = 1
; The number of points awarded to a RB for each point he scores in the
; game. The default value is 1.
Fumbles = -15
; The number of points "awarded" to a RB for each fumble he causes, whether
; recovered or not. A negative value here indicates a penalty to the points
; awarded. The default value is -15.
[Receivers]
PlaysGame = 5
; The number of points given to a receiver for playing in a game. The
; default value is 5.
ReceivingYards = 1
ReceivingYardsStepValue = 15
ReceivingYardsThreshhold = 0
; Each receiver is awarded a number of points for each increment of
; receiving yards made in excess of the threshold value. The default
; values are 1, 15, and 0, meaning that the receiver is award 1 point for
; each 15 receiving yards he makes in excess of 0 yards.
ReceivingTouchdown = 12
; The number of points awarded to a receiver for each receiving touchdown
; he makes. The default value is 12.
YardsPerReception = 0
YardsPerRecptionStepValue = 1
YardsPerReceptionThreshhold = 0
; Each receiver is awarded a number of points for each increment of
; yards per reception in excess of the threshold value. The default values
; are 0, 1, and 0, meaning that the receiver is awarded 0 points for every
; receiving yard he averages in excess of 0 yards per reception.
RushingYards = 0
RushingYardsStepValue = 10
RushingYardsThreshhold = 0
; Each receiver is awarded a number of points for each increment of
; rushing yards made in excess of the threshold value. The default values
; are 0, 10, and 0, meaning that the receiver is award 0 points for each
; 10 yards rushed in excess of 0 yards.
RushingTouchdown = 10
; The number of points awarded to a receiver for each rushing touchdown he
; makes. The default value is 10.
YardsPerCarry = 0
YardsPerCarryStepValue = 1
YardsPerCarryThreshhold = 0
; Each receiver is awarded a number of points for each increment of yards
; per carry in excess of the threshold value. The default values are
; 0, 1, and 0, meaning that the receiver is awarded 0 points for every
; rushing yard he averages in excess of 0 yards per carry.
KickReturnYards = 1
KickReturnYardsStepValue = 20
KickReturnYardsThreshhold = 0
; Each receiver is awarded a number of points for each increment of
; return yards made in excess of the threshold value. The default values
; are 1, 20, and 0, meaning that the receiver is award 1 point for each
; 20 kick return yards he makes in excess of 0 yards.
KickReturnTouchdown = 15
; The number of points awarded to a receiver for each kick return touchdown
; he makes. The default value is 15.
PointsScored = 1
; The number of points awarded to a receiver for each point he scores in the
; game. The default value is 1.
Fumbles = -15
; The number of points "awarded" to a receiver for each fumble he causes,
; whether recovered or not. A negative value here indicates a penalty to the
; points awarded. The default value is -15.
[OffensiveLinesmen]
PlaysGame = 5
; The number of points given to an offensive linesman for playing in a
; game. Only players that make a statistical contribution are awarded these
; points. The default value is 5.
TeamRushingTouchdown = 5
; The number of points awarded to each contributing OL for each rushing
; touchdown made by his team. The default value is 5.
TeamRushingYards = 1
TeamRushingYardsStepValue = 10
TeamRushingYardsThreshhold = 200
; Each OL is awarded a number of points for each increment of rushing yards
; made by his team in excess of the threshold value. The default values
; are 1, 10, and 200, meaning that the OL is award 1 points for each 10
; yards rushed by his team, in excess of 0 yards.
TeamYardsPerCarry = 1
TeamYardsPerCarryStepValue = 1
TeamYardsPerCarryThreshhold = 5
; Each OL is awarded a number of points for each increment of yards per carry
; made by his team in excess of the threshold value. The default values are
; 1, 1, and 5, meaning that the OL is awarded 1 point for every rushing yard
; his team averages in excess of 5 yards per carry.
TeamPointsScored = 0
; The number of points awarded to an OL for each point scored by his team in
; the game. The default value is 0.
TeamTwoPointConversions = 2
; The number of points awarded to an OL for each successful 2-point conversion
; made by the team. The default value is 2.
TeamSacks = -10
; The number of points "awarded" to each contributing OL each time his team
; allows the defense to sack his QB. A negative value indicates a penalty to
; the points awarded. the default value is -10.
TeamTriesFieldGoal = -4
; The number of points "awarded" to each contributing OL for each field
; goal attempt made by his team. A negative value indicates a penalty to
; the points awarded. The default value is -4.
[Kickers]
PlaysGame = 5
; The number of points given to a kicker for playing in a game. The
; default value is 5.
YardsPerFieldGoal = 0
YardsPerFieldGoalStepValue = 1
YardsPerFieldGoalThreshhold = 55
; Each kicker is awarded a number of points for each increment of yards his
; field goals average in excess of the threshold. The default values are 0,
; 1, and 55, meaning that the kicker will be awarded 0 points for each yard
; he averages in excess of 55 yards per field goal.
FieldGoalPercentage = 0
FieldGoalPercentageStepValue = 5
FieldGoalPercentageThreshhold = 95
; Each kicker is awarded a number of points for each increment of field
; goal success percentage in excess of the threshold. The default values
; are 0, 5, and 95, meaning that the K will be awarded 0 points for each
; percentage point of field goal success above 95%.
RushingTouchdown = 10
; The number of points awarded to a kicker for each rushing touchdown he
; makes. The default value is 10.
PointsScored = 2
; The number of points awarded to the kicker for each point he scores for
; his team. The default value is 2.
Fumble = -15
; The number of points a kicker is "awarded" for each fumble he causes, whether
; it was recovered or not. A negative value here will serve as a penalty to
; points awarded. The default value is -15.
MissedFieldGoalInCloseLoss = -25
; The number of points "awarded" to a kicker for missing a field goal in a
; game which was decided by 3 or less points, regardless of whether his team
; won or not. A negative value here will serve as a penalty to points
; awarded. The default value is -25.
[Punters]
PlaysGame = 5
; The number of points given to a punter for playing in a game. The
; default value is 5.
YardsPerPunt = 0
YardsPerPuntStepValue = 5
YardsPerPuntThreshhold = 55
; Each punter is awarded a number of points for each incremental of yards
; per punt in excess of the threshold. The default values are 0, 4, and 55,
; meaning that the P will get 0 points for every 5 yards per punt in excess
; of 55 yards.
Fumble = -5
; The number of points a punter is "awarded" for each fumble he causes, whether
; it was recovered or not. A negative value here will serve as a penalty to
; points awarded. The default value is -5.
[DefensiveLinesman]
PlaysGame = 5
; The number of points given to a defensive linesman for playing in a game.
; The default value is 5.
TeamSack = 2
; The number of points given to a defensive linesman for each team sack
; recorded against the opposing team. The default value is 2.
IndividualSack = 5
; The number of points given to a defensive linesman for each sack he is
; responsible for recording against the opposing team. The default value
; is 5.
Tackle = 1
; The number of points given to a defensive linesman for each tackle he
; makes. The default value is 1.
FieldGoalAttemptByOpponents = 4
; The number of points awarded to a defensive linesman for each field goal
; attempt made by the opposing team. The default value is 4.
FumbleRecovery = 5
; The number of points awarded to a defensive linesman for each fumbled
; ball he recovers. The default value is 5.
RushingYardsAllowed = -1 ; -1
RushingYardsAllowedStepValue = 10
RushingYardsAllowedThreshhold = 100
; Each participating defensive linesman is "awarded" points for each
; incremental rushing yards made by the opposing team above the threshold.
; A negative value here will serve as a penalty to points awarded. The
; default values are -1, 10, and 100, meaning that the DL will be awarded
; -1 points for every 10 rushing yards the opposing team makes in excess
; of 100 yards.
RushingTouchdownAllowed = -5
; Each participating DL is "awarded" points for each rushing touchdown
; made by the opposing team. A negative value here will serve as a
; penalty to points awarded. The default value is -5.
YardsPerCarry = -1
YardsPerCarryStepValue = 1
YardsPerCarryThreshhold = 5
; Each participating DL is "awarded" points for each incremental value of
; yards per carry made by the opposing team, in excess of the threshold
; value of yards per carry. A negative value here will serve as a penalty
; to points awarded. The default values are -1, 1, and 5, meaning that
; the DL is awarded -1 points for each yard per carry made by the opposing
; team in excess of 5 yards per carry.
TwoPointConversionsAllowed = -3
; Each participating DL is "awarded" points for each two point conversion
; made by the opposing team. A negative value here will serve as a
; penalty to points awarded. The default value is -3.
[Linebackers]
PlaysGame = 5
; The number of points given to a linebacker for playing in a game. The
; default value is 5.
IndividualSack = 10
; The number of points given to a linebacker for each sack he makes against
; the opposing team. The default value is 5.
Tackle = 1
; The number of points given to a linebacker for each tackle he makes. The
; default value is 1.
FieldGoalAttemptByOpponent = 4
; The number of points awarded to a linebacker for each field goal attempt
; made by the opposing team. The default value is 4.
FumbleRecovery = 5
; The number of points awarded to a linebacker for each fumbled ball he
; recovers. The default value is 5.
Interception = 15
; The number of points awarded to a linebacker for each interception he
; makes. The default value is 15.
YardsPerInterceptionReturn = 1
YardsPerInterceptionReturnStepValue = 20
YardsPerInterceptionReturnThreshhold = 0
; The number of points awarded to a linebacker for each incremental number
; of yards made on interception returns in excess of the threshold value.
; The default values are 1, 20, and 0, meaning that the LB gets 1 point for
; every 20 yards of interception returns in excess of 0 yards.
KickReturnYards = 1
KickReturnYardsStepValue = 20
KickReturnYardsThreshhold = 0
; Each linebacker is awarded a number of points for each increment of
; return yards made in excess of the threshold value. The default values
; are 1, 20, and 0, meaning that the LB is awarded 1 point for each 20
; kick return yards he makes in excess of 0 yards.
KickReturnTouchdown = 15
; The number of points awarded to a linebacker for each kick return touchdown
; he makes. The default value is 15.
RushingYardsAllowed = -1
RushingYardsAllowedStepValue = 2
RushingYardsAllowedThreshhold = 200
; Each participating linebacker is "awarded" points for each incremental
; rushing yards made by the opposing team above the threshold. A negative
; value here will serve as a penalty to points awarded. The default values
; are -1, 2, and 200, meaning that the LB will be awarded -1 points for every
; 2 rushing yards the opposing team makes in excess of 200 yards.
RushingTouchdownAllowed = -2
; Each participating LB is "awarded" points for each rushing touchdown
; made by the opposing team. A negative value here will serve as a
; penalty to points awarded. The default value is -2.
YardsPerCarry = -1
YardsPerCarryStepValue = 1
YardsPerCarryThreshhold = 5
; Each participating LB is "awarded" points for each incremental value of
; yards per carry made by the opposing team, in excess of the threshold
; value of yards per carry. A negative value here will serve as a penalty
; to points awarded. The default values are -1, 1, and 5, meaning that
; the LB is awarded -1 points for each yard per carry made by the opposing
; team in excess of 5 yards per carry.
PassingYardsAllowed = -1
PassingYardsAllowedStepValue = 2
PassingYardsAllowedThreshhold = 200
; Each participating linebacker is "awarded" points for each incremental
; passing yards made by the opposing team above the threshold. A negative
; value here will serve as a penalty to points awarded. The default values
; are -1, 2, and 200, meaning that the LB will be awarded -1 points for every
; 2 passing yards the opposing team makes in excess of 200 yards.
PassingTouchdownAllowed = -3
; Each participating LB is "awarded" points for each passing touchdown
; made by the opposing team. A negative value here will serve as a
; penalty to points awarded. The default value is -3.
YardsPerReception = 0
YardsPerReceptionStepValue = 1
YardsPerReceptionThreshhold = 0
; Each participating LB is "awarded" points for each incremental value of
; yards per reception made by the opposing team, in excess of the threshold
; value of yards per reception. A negative value here will serve as a penalty
; to points awarded. The default values are 0, 1, and 0, meaning that
; the LB is awarded 0 points for each yard per reception made by the opposing
; team in excess of 0 yards per reception.
TwoPointConversionAllowed = -3
; Each participating LB is "awarded" points for each two point conversion
; made by the opposing team. A negative value here will serve as a
; penalty to points awarded. The default value is -3.
[DefensiveBacks]
PlaysGame = 15
; The number of points given to a defensive back for playing in a game.
; The default value is 15.
Tackle = 3
; The number of points given to a defensive back for each tackle he makes.
; The default value is 3.
FumbleRecovery = 10
; The number of points awarded to a defensive back for each fumbled ball he
; recovers. The default value is 10.
Interception = 18
; The number of points awarded to a defensive back for each interception he
; makes. The default value is 18.
YardsPerInterceptionReturn = 1
YardsPerInterceptionReturnStepValue = 20
YardsPerInterceptionReturnThreshhold = 0
; The number of points awarded to a defensive back for each incremental number
; of yards made on interception returns in excess of the threshold value.
; The default values are 1, 20, and 0, meaning that the DB gets 1 point for
; every 20 yards of interception returns in excess of 0 yards.
KickReturnTouchdown = 15
; The number of points awarded to a defensive back or each kick return touchdown
; he makes. The default value is 15.
KickReturnYards = 1
KickReturnYardsStepValue = 20
KickReturnYardsThreshhold = 0
; Each defensive back is awarded a number of points for each increment of
; return yards made in excess of the threshold value. The default values
; are 1, 20, and 0, meaning that the DB is awarded 1 point for each 20
; kick return yards he makes in excess of 0 yards.
PassingYardsAllowed = -1
PassingYardsAllowedStepValue = 10
PassingYardsAllowedThreshhold = 150
; Each participating defensive back is "awarded" points for each incremental
; passing yards made by the opposing team above the threshold. A negative
; value here will serve as a penalty to points awarded. The default values
; are -1, 10, and 150, meaning that the DB will be awarded -1 points for every
; 10 passing yards the opposing team makes in excess of 150 yards.
PassingTouchdownAllowed = -5
; Each participating DB is "awarded" points for each passing touchdown
; made by the opposing team. A negative value here will serve as a
; penalty to points awarded. The default value is -5.
YardsPerReception = -1 ; -1
YardsPerRecptionStepValue = 1
YardsPerReceptionThreshhold = 0
; Each participating DB is "awarded" points for each incremental value of
; yards per reception made by the opposing team, in excess of the threshold
; value of yards per reception. A negative value here will serve as a penalty
; to points awarded. The default values are -1, 1, and 0, meaning that
; the DB is awarded -1 points for each yard per reception made by the opposing
; team in excess of 0 yards per reception.
TwoPointConversionAllowed = -2
; Each participating DB is "awarded" points for each two point conversion
; made by the opposing team. A negative value here will serve as a
; penalty to points awarded. The default value is -2.
[everybody]
WinningTeam = 10
; Each participating player, regardless of position, is awarded this number
; of points if his team wins the game. The default value is 10.